Lead Architect

BArch, MArch, ARB, RIBA, SBA

London, UK

Daniel Coley

Photograph by Frederic Aranda ©

About Daniel

Daniel Coley joined ZHA in 2016 and has since played a key role in the winning designs of major projects and competitions, including the Morpheus Hotel & Resort at City of Dreams in Macau and Hangzhou Seamless City.

Photograph by Virgile Simon Bertrand

Profile

With experience spanning all project stages, from early concept design to construction and delivery, Daniel brings a versatile skillset and a deep understanding of the architectural process. As a design-focused architect, he specialises in idea generation, form-finding, and developing design options. He is currently focused on masterplanning projects in China and the Middle East, alongside competition work, with a particular emphasis on amenity and landscape design.

 

Daniel is passionate about craftsmanship and continuously explores new technical tools to enhance design workflows. He is also committed to mentoring and guiding junior architects. Through Future Frontier, he has supported disadvantaged youth in exploring career opportunities and professional development.

 

Prior to ZHA, Daniel gained valuable experience at LAVA in Stuttgart and Heatherwick Studio in London, working on masterplans in the Middle East and on projects with local councils and planning authorities in London.

Photograph by Virgile Simon Bertrand

Featured Projects

Key Projects

From the world’s first free-form high-rise exoskeleton with a rich pattern of structural members to an extension of the Studio City resort, both in Macau, discover highlights of Daniel's notable projects at ZHA.

Education & Professional Philosophy

Daniel completed his Bachelor of Architecture from the University of Westminster and his Master of Architecture from the Bartlett School of Architecture (UCL) in London.

 

Born and raised in London, Daniel grew up with the rapid change in the city and views it as a global hub that belongs to everyone. Outside of work, he enjoys crafting furniture and creating videos that document his process. He sees furniture design as a counterpoint between architecture and art, where big concepts can be translated into tangible, intimate pieces.