
Medical Centre for PUBG Mobile
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PUBG Mobile
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Medical Centre for PUBG Mobile

Medical Centre for PUBG Mobile

Medical Centre for PUBG Mobile

Medical Centre for PUBG Mobile

Medical Centre for PUBG Mobile

Medical Centre for PUBG Mobile
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ZHA's partnership with PUBG MOBILE has evolved from our ongoing research in to user-experience (UX) focussed design, new technologies of spatial design, novel media of spatial experience, and inter-disciplinary collaboration. Reflecting our long-standing interest in the spatial web, cyberspaces and more recently, the metaverse, the partnership with PUBG MOBILE has reinforced our commitment to advancing the collaborative, designer-friendly, spatial UX-focussed parametric design technologies explored by ZHA’s Computation and Design research group (ZHA CODE) over the past two decades; learning from game-development, computer graphics professions and virtual production pipelines that share deep synergies with the development of of our architecture and urbanism.
The medical centre is incorporated within the unranked mode of PUBG MOBILE’s Erangel map. ZHA’s spatial designs for the medical centre consider user experience, interaction and navigational aspects that are adapted to game play and first person gaming scenarios. The virtual architecture is designed as three interlocking buildings that each relate to possible disciplines within a hospital of the future: robotic surgery, anti-ageing/longevity research, recuperation, and preventative diagnostic medicine. The furniture has been designed in accordance with these themes. One of the medical centre’s key design features is its central open atrium which provides players with a clear understanding of how to navigate the building.
Virtual Spaces
Our pioneering research and development into the world of virtual spaces is rapidly expanding the horizons of our practice.

Courtesy of ZHVR Group + Halina Rice
ZHVR LOOP NEW WORLDS
Virtual Spaces
L-Acoustics develops immersive sound technologies for state-of-the-art auditoria and sensory environments. The unrivalled sonic signature and advanced L-ISA Immersive Hyperreal Sound technology deliver ultra-high resolution spatial audio.

Courtesy of ZHA
Making of / Conceptual / Thames Waterfront and Embankments Concept render
Virtual Spaces
Re:Imagine London is a creative experience played in Fortnite, one of the world’s most popular video games. Using Epic Games’ Unreal Editor for Fortnite (UEFN), Re:Imagine London has been jointly developed by ZHA and Epic Games to research the use of UEFN for practical applications in architecture and to pool creator talent across industries including architecture, landscape, and interiors.

Virtual Spaces
The Metrotopia Metaverse launched with a virtual Venice Architecture Biennale exhibition entitled ‘Knowledge Transfer’ displaying current works from some of the world’s leading architecture studios including OMA, Morphosis, Coop Himmelb(l)au, UnStudio, MAD, Sou Fujimoto, Archi-Union, LAVA, CAP, EcoLogic Studio and ZHA.

Image © ZHA, Refik Anadol Studio, with OpenAI DALL-E 2
Virtual Spaces
Installations + Pavilions
Exhibitions
Architecting the Metaverse’ is an immersive art project at the intersection of architecture, art, technology, and artificial intelligence (AI). It is the result of a 6-month collaboration between Refik Anadol Studio (RAS) and ZHA.

Animation (Still) by Zaha Hadid
'NFTism' at Art Basel Miami Beach 2-4 December 2021
Virtual Spaces
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Virtual Spaces
Project Correl is a collaborative experiment in multi-presence virtual reality (VR) illustrating the development of complex assemblies inside virtual space. A shared, digital extension to our physical reality that proposes a dynamic new relationship between human creators and machine logic.
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